![]() ![]() The game was developed using Unreal Engine 4, and the first episode was scheduled for release in November 2013. It would be set on an island featured in the original game, and would explain the creation and subsequent escape of the island's genetically engineered dinosaurs. Unlike the original game, Primal Carnage: Genesis would be a story-driven, single-player game divided into four episodes. ![]() It was announced in March 2013 by developer Lukewarm Media, as a prequel to their 2012 asymmetrical multiplayer game Primal Carnage. Primal Carnage: Genesis was a survival and first-person shooter game planned for the PlayStation 4 and Microsoft Windows. ![]()
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